public class Melee extends Unit {

	public Melee(int _id, Player player) {
		super(_id, player);
		this.player = player;
		this.type = 2;
		this.offensive = 5;
		this.defensive = 5;
		this.armor = 3;
		this.moveDelay = this.movement;
		this.health = 100;
		this.maxHealth = this.health;
		this.rawUpkeep = 4;
		this.upkeep = rawUpkeep * 3 / 4;
	}
}
